From Archiact Interactive, makers of Jelly Chop and Lamper VR, comes A
new side-scrolling called Black The Fall may be coming to light if it
gains enough supporters. Although a playable demo hasn't been released
yet, what the creators have released to the public speaks for itself.
The player controls, Black, a character with amnesia. Black will travel
through many of the diverse areas in the game, solving puzzles, avoiding
or killing enemies, and basically, trying to survive through the bleak
world which he lives in. Although a side-scroller, the graphics led to
the feelings and story that the creators wish to convey. Even the main
character himself gives off a disturbing feeling with his appearance,
mannerisms, and white eyes (perhaps this'll make you question just what
kind of man you are controlling). Even if you aren't at all disturbed by
the graphics, you'll at least be impressed by how good it looks.
One of the chief features of the game is consequence; one action directly influences something else in the game. For example, if you save a local resident, then they'll leave you alone, but if you attack them or betray them, they'll be sure to return the favor. Although not stated, it would seem like a good guess to think that the more robots you destroy, the more dangerous you are labeled and the more robots that will come after you.
The game has a little bit of everything and it would seem that each environment requires different levels of puzzle solving, quick movements, and cunning to get through. It has a decent array of enemies, each with their own defining characteristic that make them dangerous (or merely to simply add to the feel of the game, like children), it has crafting, upgradable weapons, a weather system, traps to avoid, and quite possible more to come.
As for drawbacks, I can't really say at this point since a demo hasn't been released (trying to review a game without playing it is like trying to give an opinion of a food that you've never eaten; you can look at it, smell it, check its nutritional value, see how tender it is, but it is the taste that matters in the end). It doesn't matter how good a game looks, it can still be done very bad or very good depending on how the controls feel for the player, if the gameplay gets too repetitive, if there are glitches, and if the objective the player is working toward feels satisfying enough to keep moving.
Still, great graphic, a good concept, a list of unique enemies, and a cool story are definitely a plus in my book. Check out the Kickstarter below.
http://blackthefall.com
And their website:
http://archiact.squarespace.com
One of the chief features of the game is consequence; one action directly influences something else in the game. For example, if you save a local resident, then they'll leave you alone, but if you attack them or betray them, they'll be sure to return the favor. Although not stated, it would seem like a good guess to think that the more robots you destroy, the more dangerous you are labeled and the more robots that will come after you.
The game has a little bit of everything and it would seem that each environment requires different levels of puzzle solving, quick movements, and cunning to get through. It has a decent array of enemies, each with their own defining characteristic that make them dangerous (or merely to simply add to the feel of the game, like children), it has crafting, upgradable weapons, a weather system, traps to avoid, and quite possible more to come.
As for drawbacks, I can't really say at this point since a demo hasn't been released (trying to review a game without playing it is like trying to give an opinion of a food that you've never eaten; you can look at it, smell it, check its nutritional value, see how tender it is, but it is the taste that matters in the end). It doesn't matter how good a game looks, it can still be done very bad or very good depending on how the controls feel for the player, if the gameplay gets too repetitive, if there are glitches, and if the objective the player is working toward feels satisfying enough to keep moving.
Still, great graphic, a good concept, a list of unique enemies, and a cool story are definitely a plus in my book. Check out the Kickstarter below.
http://blackthefall.com
And their website:
http://archiact.squarespace.com